Index
A B C D E F G H I J K L M N O P Q R S T U V W Z
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W
- waitChallengerChooseGods(String) - Method in class it.polimi.ingsw.client.cli.Cli
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Lets player know that the challenger is choosing the gods for the game.
- waitChallengerChooseGods(String) - Method in class it.polimi.ingsw.client.gui.ChooseGodController
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Lets the player know that the challenger is choosing the gods for the game.
- waitChallengerChooseGods(String) - Method in class it.polimi.ingsw.client.gui.GuiManager
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Lets player know that the challenger is choosing the gods for the game.
- waitChallengerChooseGods(String) - Method in interface it.polimi.ingsw.client.View
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Lets player know that the challenger is choosing the gods for the game.
- waitChallengerChooseGods(String) - Method in class it.polimi.ingsw.server.VirtualView
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Sends a message to let the player know that the challenger is choosing the gods for the game.
- waitChallengerStartPlayer() - Method in class it.polimi.ingsw.client.cli.Cli
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Lets player know that the challenger is choosing the start player.
- waitChallengerStartPlayer() - Method in class it.polimi.ingsw.client.gui.GuiManager
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Lets player know that the challenger is choosing the start player.
- waitChallengerStartPlayer() - Method in interface it.polimi.ingsw.client.View
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Lets player know that the challenger is choosing the start player
- waitChallengerStartPlayer() - Method in class it.polimi.ingsw.server.VirtualView
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Sends a message to let the player know that the challenger is choosing the start player.
- waitOtherPlayerChooseGod(String) - Method in class it.polimi.ingsw.client.cli.Cli
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Lets player know that another player is choosing his god.
- waitOtherPlayerChooseGod(String) - Method in class it.polimi.ingsw.client.gui.ChooseGodController
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Lets the player know that the other player is choosing his god for the game.
- waitOtherPlayerChooseGod(String) - Method in class it.polimi.ingsw.client.gui.GuiManager
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Lets player know that another player is choosing his god.
- waitOtherPlayerChooseGod(String) - Method in interface it.polimi.ingsw.client.View
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Lets player know that another player is choosing his god
- waitOtherPlayerChooseGod(String) - Method in class it.polimi.ingsw.server.VirtualView
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Sends a message to let the player know that another player is choosing his god.
- wantToBuildAgain(God) - Method in class it.polimi.ingsw.server.controller.GodController
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Allows to translate the players' answer to the will of build another time, all related to a specific God.
- wantToMoveAgain() - Method in class it.polimi.ingsw.server.controller.GodController
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Allows to manage the will to move again.
- wantToMoveEnemy() - Method in class it.polimi.ingsw.server.controller.GodController
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Allows to manage the will of moving an enemy on the board.
- WelcomeController - Class in it.polimi.ingsw.client.gui
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Welcome scene of the game.
- WelcomeController() - Constructor for class it.polimi.ingsw.client.gui.WelcomeController
- WHITE - it.polimi.ingsw.server.model.Color
- WHITE_BOLD - it.polimi.ingsw.client.cli.CliColor
- win(Worker) - Method in class it.polimi.ingsw.server.controller.god.God
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Checks if default win conditions are met.
- win(Worker) - Method in class it.polimi.ingsw.server.controller.god.Pan
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Default condition is still valid, but now the selected worker of the player holding the Pan card can win also when reaches the level 2 of a building.
- WinException - Exception in it.polimi.ingsw.server.controller
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Thrown when a player wins the game.
- WinException() - Constructor for exception it.polimi.ingsw.server.controller.WinException
- winGame(Player) - Method in class it.polimi.ingsw.server.controller.GameController
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The winner of the game is notified of his success, while the others are notified of their lose.
- winningView() - Method in class it.polimi.ingsw.client.cli.Cli
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Prints to screen that the player has won the game.
- winningView() - Method in class it.polimi.ingsw.client.gui.GuiManager
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The player has won the game, so the winning scene is going to be loaded.
- winningView() - Method in interface it.polimi.ingsw.client.View
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Prints to screen that the player has won the game.
- winningView() - Method in class it.polimi.ingsw.server.VirtualView
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Sends a message to show to screen that the player has won the game.
- Worker - Class in it.polimi.ingsw.server.model
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The worker owned by a player.
- Worker(Player, Sex) - Constructor for class it.polimi.ingsw.server.model.Worker
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Creates a worker.
- WORKER_CLIENT_ARRAYLIST_WORKER_CLIENT - Static variable in class it.polimi.ingsw.serializable.Message
- WorkerBuildMap - Class in it.polimi.ingsw.server.model
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Represents the positions adjacent to the worker, in which he may or may not build, depending on the boolean value of the cell.
- WorkerBuildMap(Worker) - Constructor for class it.polimi.ingsw.server.model.WorkerBuildMap
- workerCellRelativePositionCompass(WorkerClient, int, int) - Method in class it.polimi.ingsw.client.BoardClient
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Calculates the relative position selected with respect to the chosen worker.
- WorkerClient - Class in it.polimi.ingsw.serializable
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The worker representation client side.
- WorkerClient(WorkerClient) - Constructor for class it.polimi.ingsw.serializable.WorkerClient
- WorkerClient(Worker) - Constructor for class it.polimi.ingsw.serializable.WorkerClient
- WorkerMap - Class in it.polimi.ingsw.server.model
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A 3x3 matrix that represents the cells adjacent to the worker.
- WorkerMap(Worker) - Constructor for class it.polimi.ingsw.server.model.WorkerMap
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Creates the WorkerMap of a specific worker.
- WorkerMoveMap - Class in it.polimi.ingsw.server.model
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Represents the positions adjacent to the worker, in which he may or may not move, depending on the boolean value of the cell.
- WorkerMoveMap(Worker) - Constructor for class it.polimi.ingsw.server.model.WorkerMoveMap
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