Index

A B C D E F G H I J K L M N O P Q R S T U V W Z 
All Classes|All Packages

E

enableButtons() - Method in class it.polimi.ingsw.client.gui.ColorController
Enables color buttons to let the player choose one of the game colors.
enableGodPower() - Method in class it.polimi.ingsw.client.gui.BoardController
Sets enabled the power of the god on to use during a turn of the game.
enableNicknameText() - Method in class it.polimi.ingsw.client.gui.NicknameController
The TextField to insert the nickname is enabled to enter it.
EndGameController - Class in it.polimi.ingsw.client.gui
 
EndGameController() - Constructor for class it.polimi.ingsw.client.gui.EndGameController
 
errorBuildBlockScreen() - Method in class it.polimi.ingsw.server.controller.GodController
Allows to manage the error saw by the player when his block cannot be built
errorBuildDecisionScreen() - Method in class it.polimi.ingsw.server.controller.GodController
Allows to manage the decision of the player to retry the build of his worker.
errorBuildInSamePosition() - Method in class it.polimi.ingsw.server.controller.GodController
Allows to manage the error when there's not the possibility to build in the same position.
errorBuildScreen() - Method in class it.polimi.ingsw.server.controller.GodController
Allows to manage the error saw by the player when his building phase fails.
errorMoveDecisionScreen() - Method in class it.polimi.ingsw.server.controller.GodController
Allows to manage the decision of the player to retry the move of his worker.
errorMoveScreen() - Method in class it.polimi.ingsw.server.controller.GodController
Allows to call the viewClient to print the error when a wrong move input was given to the server.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.Artemis
The evolution of the turn for the player that holds the Artemis God card is different from the abstract implementation.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.Athena
The evolution of the turn for the player that holds the Athena God card is different from the abstract implementation.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.Charon
The evolution of the turn for the player that holds the Charon God card is different from the abstract implementation.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.Demeter
The evolution of the turn for the player that holds the Demeter God card is different from the abstract implementation.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.God
Default evolution of the turn: move, checks if win condition is met, builds.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.Hephaestus
This method calls the sequence of actions that can be done by the player who owns Hephaestus.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.Hera
The evolution of the turn for the player that holds the Hera God card is different from the abstract implementation.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.Hestia
The evolution of the turn for the player that holds the Hestia God card is different from the abstract implementation.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.Prometheus
The evolution of the turn for the player that holds the Prometheus God card is different from the abstract implementation.
evolveTurn(Worker) - Method in class it.polimi.ingsw.server.controller.god.Triton
The evolution of the turn for the player that holds the Triton God card is different from the abstract implementation.
A B C D E F G H I J K L M N O P Q R S T U V W Z 
All Classes|All Packages