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I

incrementClients() - Method in class it.polimi.ingsw.server.controller.GameController
 
init() - Method in class it.polimi.ingsw.client.gui.BoardController
Initializes values for the scene.
init() - Method in class it.polimi.ingsw.client.gui.ChooseGodController
 
init() - Method in class it.polimi.ingsw.client.gui.LobbyController
Sets the initial values and parameters of the scene.
init() - Method in class it.polimi.ingsw.client.gui.StartPlayerController
Sets the initial parameters for the scene.
invalidInitialWorkerPosition() - Method in class it.polimi.ingsw.client.cli.Cli
Lets the player know the position he wrote for the initial worker position was wrong.
invalidInitialWorkerPosition() - Method in class it.polimi.ingsw.client.gui.GuiManager
Lets the player know the position he wrote for the initial worker position was wrong.
invalidInitialWorkerPosition() - Method in interface it.polimi.ingsw.client.View
Lets the player know the position he wrote for the initial worker position was wrong.
invalidInitialWorkerPosition() - Method in class it.polimi.ingsw.server.VirtualView
Sends the message to let the player know the position he wrote for the initial worker position was wrong.
isAllowedToBuildBoard(int, int) - Method in class it.polimi.ingsw.server.model.WorkerBuildMap
Finds out if worker is allowed to build in a given cell of the board.
isAllowedToMoveBoard(int, int) - Method in class it.polimi.ingsw.server.model.WorkerMoveMap
Finds out if worker is allowed to move in a given cell of the board.
isAllowedToMoveWorkersMap(int, int) - Method in class it.polimi.ingsw.server.model.WorkerMoveMap
Finds out if worker is allowed to move in a given cell of the moveMap.
isConnected() - Method in class it.polimi.ingsw.client.NetworkHandler
 
isEnded() - Method in class it.polimi.ingsw.server.controller.GameController
 
isFull() - Method in class it.polimi.ingsw.server.controller.GameController
 
isInBoard(int, int) - Method in class it.polimi.ingsw.client.BoardClient
Allows to know if the input position stays on or off the board.
isInBoard(int, int) - Method in class it.polimi.ingsw.server.model.Board
Finds out whether a position is in the board or not.
isInGame() - Method in class it.polimi.ingsw.server.VirtualView
 
isInLobby - Static variable in class it.polimi.ingsw.client.gui.GuiManager
 
isInPerimeter() - Method in class it.polimi.ingsw.server.model.Cell
Finds out if the cell stays on the border of the board.
isOccupied() - Method in class it.polimi.ingsw.server.model.Cell
Checks if cell has a worker or a dome on it.
it.polimi.ingsw.client - package it.polimi.ingsw.client
 
it.polimi.ingsw.client.cli - package it.polimi.ingsw.client.cli
 
it.polimi.ingsw.client.gui - package it.polimi.ingsw.client.gui
 
it.polimi.ingsw.serializable - package it.polimi.ingsw.serializable
 
it.polimi.ingsw.server - package it.polimi.ingsw.server
 
it.polimi.ingsw.server.controller - package it.polimi.ingsw.server.controller
 
it.polimi.ingsw.server.controller.god - package it.polimi.ingsw.server.controller.god
 
it.polimi.ingsw.server.model - package it.polimi.ingsw.server.model
 
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